United States v. 103 Electronic Gambling Devices
United States Court of Appeals for the Ninth Circuit
223 F.3d 1091 (2000)
- Written by Alex Hall, JD
Facts
The government (plaintiff) filed an in rem action seeking forfeiture of machines used to conduct MegaMania, an electronic game in which players competed electronically based on numbers that were drawn and displayed on computers at different tribal casinos. The government argued that the game fell outside the bounds of class II gaming under the Indian Gaming Regulatory Act (IGRA) because it did not conform with bingo in its traditional form. Specifically, in addition to awarding a monetary prize to players who covered a traditional straight-line bingo, the game awarded multiple interim prizes to players who covered corners of the card. The government claimed MegaMania fell within the definition of a class III house banking game because the house became a participant in the game by collecting a percentage of player deposits. The game manufacturer, Multimedia Games, Inc. (Multimedia) (defendant) filed a motion for summary judgment on grounds that the game was a proper class II game under IGRA. The district court granted summary judgment for Multimedia. The government appealed.
Rule of Law
Issue
Holding and Reasoning (Berzon, J.)
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